This is an appeal to my brothers in arms…if you’re sat on the fence, grasping Modern Warfare with postmortem hands and a fear to try something new…JUMP DOWN, grab your ammo, fear no explosions, enlist and ship out!
I was once one such person, curious about what MAG said it would bring to the table with its 256 soldiers battling it out for supremacy in the shadow war. I had a vision of chaos reigning supreme, nobody listening to orders, DOGS AND CATS LIVING TOGETHER…but in reality, Zipper Interactive have made an addictive shooter with depth and strategy creating that “just one more round” feeling.
For those who enlist there are three factions to choose from but once you join a faction you cannot pick another…until you reach lvl60 at least. I originally thought this was a bad idea but this persistence builds faction loyalty as you fight alongside familiar teammates trying to make your faction superior. You become a band of brothers in the virtual sense.
When playing on the larger maps it can feel a bit overwhelming at times with planes flying over, AA guns firing and people dying all around you. This creates the atmosphere…add to this the knowledge that everything around you is being caused by someone and not a set scenario the fight morphs into an organic manmade battleground.
As you progress you become eligible to apply for squad leader, this is your introduction to the command structure of MAG which takes it above and beyond the call of duty. A squad leader is in charge of a squad of eight players and can designate a target such as a bunker or AA gun for his squad to assault. Staying near the squad leader boosts abilities like increased reload speed or resistance to damage. More importantly, squad members will earn double experience for following orders and taking out or repairing targets along with any enemies within the vicinity, which is a powerful incentive to follow orders. With further progression up the ranks you can apply for further promotions and with these come more powerful abilities to swing the battle in your favour like air strikes or calling in respawning squad members as paratroopers (providing all AAguns have been taken out) add to this the idea of being in charge of a team of 127 other players is mouth watering.
So for those of you who are unsure about MAG, bored of modern warfare and crave a deeper challenge then my advice is simple….give it a try. You may love it, you may disagree with everything I’ve said but at least you will make your own opinion and that is the least MAG deserves….GAME ON!
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